rotate
Rotate the shape according to the given angle.
var r = g.rect({x: 0, y: 0}, 100, 100);
g.rotate(r, 45, {x: 0, y: 0});
Rotate can also be used to move points:
var points = g.grid(5, 5, 20, 20);
g.rotate(points, 45);
Parameters
shape
: The shape that needs to be rotated.angle
: The rotation angle (in degrees).origin
: The point around which to rotate (default = 0,0).